Matthew Gordon
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fb744258b2
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Numerous small changes suggested by clippy
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2021-10-08 09:23:16 -04:00 |
Matthew Gordon
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6a1fe84af7
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Add random_distributions::SkyLightPdf
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2021-10-08 08:37:29 -04:00 |
Matthew Gordon
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ed224b18cb
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Add random_distributions::LinearWeighted
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2021-10-07 11:23:46 -04:00 |
Matthew Gordon
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1f84cde760
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Make default material sampling cosine-weighted instead of uniform
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2021-10-05 09:13:08 -04:00 |
Matthew Gordon
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b0c704f79a
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Add random_distributions::CosineWeightedHemisphere
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2021-10-05 08:33:52 -04:00 |
Matthew Gordon
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8459f3110f
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Add PDF to RandomDistribution
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2021-10-04 09:01:58 -04:00 |
Matthew Gordon
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8badbaa3ca
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Add UniformHemisphere random distribution
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2021-10-04 08:14:16 -04:00 |
Matthew Gordon
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41cc032bed
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Ignore some tests in random_distributions
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2021-10-04 07:40:32 -04:00 |
Matthew Gordon
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9ec3525b15
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Add random_distributions::UnitDisc
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2021-10-03 11:01:34 -04:00 |
Matthew Gordon
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eee0da42c3
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Add missing constructor for random_distributions::UniformSquare
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2021-10-03 11:00:14 -04:00 |
Matthew Gordon
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fac841295e
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Add UniformSquare random distribution
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2021-10-03 09:59:06 -04:00 |
Matthew Gordon
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c83416682e
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Factor integrators into submodules
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2021-10-02 16:37:16 -04:00 |
Matthew Gordon
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ab7cf9ed72
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Replace usage of depricated external_doc
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2021-10-02 11:21:22 -04:00 |
Matthew Gordon
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4286af7f25
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Update README.md
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2020-09-14 19:57:24 -04:00 |
Matthew Gordon
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45cf4fa487
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Implement importance sampling for materials
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2020-09-12 11:53:01 -04:00 |
Matthew Gordon
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7c82605d98
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Add SmoothTransparentDialectric material
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2020-09-12 10:01:33 -04:00 |
Matthew Gordon
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db2d1806a3
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Fix generate_dodecahedron() to match recent BVH changes
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2020-09-12 09:59:52 -04:00 |
Matthew Gordon
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d4cbcfcb59
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impl Mul<&Vec3> for f64
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2020-09-12 09:49:22 -04:00 |
Matthew Gordon
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65dd9b5095
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Add integrators::test_liggting_environment()
Should have been included in an earlier commit.
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2020-09-12 09:47:17 -04:00 |
Matthew Gordon
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87f62eedb0
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Add photon parameter to Material::sample(), other changes to integrate()
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2020-09-12 09:45:21 -04:00 |
Matthew Gordon
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438d8c64ee
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Add Spectrum::diamond_index_of_refraction() constructor
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2020-09-12 09:36:10 -04:00 |
Matthew Gordon
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56d3991e7d
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Add Spectrum::grey() constructor
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2020-09-12 09:35:37 -04:00 |
Matthew Gordon
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a0db18d383
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Add ColourXyz to sRGB conversion
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2020-09-09 22:45:05 -04:00 |
Matthew Gordon
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a5f77e61b3
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Add antialiasing
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2020-09-09 20:51:30 -04:00 |
Matthew Gordon
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773ca99ac1
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Very inefficient first-pass at global illumination
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2020-09-09 20:39:32 -04:00 |
Matthew Gordon
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2f1285c526
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Add Spectrum::reflection_from_linear_rgb()
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2020-09-07 22:48:57 -04:00 |
Matthew Gordon
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2494a30aef
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Cast rays for single light wavelengths instead of RGB values
Colours are wrong because Spectrum class isn't implemented.
Also there's a lot of other cleanup that needs to be done.
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2020-09-05 22:45:43 -04:00 |
Matthew Gordon
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8defc781b1
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Finished implementing AccumulationBuffer
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2020-09-04 22:04:17 -04:00 |
Matthew Gordon
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e0d3354a77
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Add ColourXyz::from_photon()
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2020-09-04 22:01:40 -04:00 |
Matthew Gordon
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425f093756
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derive(Clone) for Array2D
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2020-09-04 22:01:14 -04:00 |
Matthew Gordon
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93e76fc5ea
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derive(Clone,Default,Debug) for Photon
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2020-09-04 22:00:39 -04:00 |
Matthew Gordon
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bc69ca04a8
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derive(PartialEq) for ColourXyz
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2020-09-04 21:59:34 -04:00 |
Matthew Gordon
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84fbc1fef5
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Add ColourXyz struct and a number of usefull functions
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2020-09-02 23:22:24 -04:00 |
Matthew Gordon
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c6acac0567
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Add Photon type
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2020-09-02 23:21:53 -04:00 |
Matthew Gordon
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8b30ad581e
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Create colour module
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2020-09-02 23:21:17 -04:00 |
Matthew Gordon
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6870186bca
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WIP: Add AccumulationBuffer
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2020-09-01 23:34:01 -04:00 |
Matthew Gordon
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eccb444721
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Make ToneMapper generic over it's input type
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2020-09-01 23:33:32 -04:00 |
Matthew Gordon
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7c8baf57da
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Use Array2D as storage for ImageRgbF
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2020-09-01 22:44:55 -04:00 |
Matthew Gordon
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ef0fb96f9d
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Use Array2D for storage in ImageRgbU8
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2020-09-01 22:26:50 -04:00 |
Matthew Gordon
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40d9bb0bb1
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Add Array2D struct
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2020-09-01 22:26:10 -04:00 |
Matthew Gordon
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26fb50b39b
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Add partially-implemented Mat2 that should have been in last commit
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2020-08-29 23:06:28 -04:00 |
Matthew Gordon
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61d6f69d11
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Implement various matrix operations and remove nalgebra
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2020-08-29 23:02:23 -04:00 |
Matthew Gordon
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f5b0a35635
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Replace nalgebra matrix and vector classes with own classes
Nalgebra only used to find matrix inverse now.
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2020-08-28 23:08:44 -04:00 |
Matthew Gordon
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99cf127c9f
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Change a bunch of generics that used with RealType to just use f64
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2020-08-18 23:12:28 -04:00 |
Matthew Gordon
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a98c0c4bca
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Fix bug that shifted view one tile to the right
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2020-08-18 22:05:14 -04:00 |
Matthew Gordon
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5c2fbf995a
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Made some minor improvements suggested by clippy
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2020-08-15 00:06:06 -04:00 |
Matthew Gordon
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8be0c0a21b
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Add mat3 struct
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2020-08-14 23:48:45 -04:00 |
Matthew Gordon
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4f429ade85
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Add Mat4 class
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2020-08-14 23:30:54 -04:00 |
Matthew Gordon
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8f0a7d0cfd
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Add Vec2, Vec3 and Vec4 structs
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2020-08-14 22:41:36 -04:00 |
Matthew Gordon
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9160251d10
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Start adding custom matrix and vector types
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2020-08-13 23:16:56 -04:00 |