Add integrators::test_liggting_environment()

Should have been included in an earlier commit.
This commit is contained in:
Matthew Gordon 2020-09-12 09:47:17 -04:00
parent 87f62eedb0
commit 65dd9b5095
1 changed files with 11 additions and 1 deletions

View File

@ -1,6 +1,6 @@
use crate::math::Vec3;
use super::colour::{Photon, Spectrum};
use super::colour::{ColourRgbF, Photon, Spectrum};
use super::raycasting::{IntersectionInfo, Ray};
use super::sampler::Sampler;
use super::util::algebra_utils::try_change_of_basis_matrix;
@ -136,3 +136,13 @@ impl Integrator for SimpleRandomIntegrator {
)
}
}
pub fn test_lighting_environment(w_o: &Vec3, wavelength: f64) -> f64 {
let sun_direction = Vec3::new(1.0, 1.0, -1.0).normalize();
if w_o.dot(&sun_direction) >= 0.99 {
300.0
} else {
let sky_colour = ColourRgbF::new(w_o.y(), w_o.y(), 1.0) * 0.1;
Spectrum::reflection_from_linear_rgb(&sky_colour).intensity_at_wavelength(wavelength)
}
}