Trick Cargo into adding shader files as dependencies
Add the context of the shader sources with include_bytes!() so that Cargo will recompile the rust source if the shader source changes.
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parent
77755b3eb5
commit
7f7b5261d2
47
src/lib.rs
47
src/lib.rs
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@ -3,26 +3,26 @@
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use {
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use {
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naga::front::wgsl,
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naga::front::wgsl,
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proc_macro::TokenStream,
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proc_macro::TokenStream,
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quote::quote,
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quote::{format_ident, quote},
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std::fs,
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syn::{parse, LitStr},
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syn::{parse, LitStr},
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};
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};
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mod source_reader;
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mod source_reader;
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struct ShaderModule {
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struct ShaderModule {
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source_text: String,
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source_file: source_reader::SourceFile,
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naga_module: naga::Module,
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naga_module: naga::Module,
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}
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}
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impl ShaderModule {
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impl ShaderModule {
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fn try_new(source_file: impl Into<std::path::PathBuf>) -> Result<Self, Error> {
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fn try_new(
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let source_filename = source_file.into();
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source_dir: &std::path::Path,
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let source_file = source_reader::read_source_file(source_filename)?;
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source_filename: &std::path::Path,
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let source_text = source_file.full_text().to_string();
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) -> Result<Self, Error> {
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let source_file = source_reader::read_source_file(source_dir, source_filename)?;
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let naga_module = wgsl::parse_str(&source_text).map_err(|err| {
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let naga_module = wgsl::parse_str(&source_file.full_text()).map_err(|err| {
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if let Some(location) = err.location(&source_text) {
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if let Some(location) = err.location(&source_file.full_text()) {
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let (inner_source_filename, inner_line_num) =
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let (inner_source_filename, inner_line_num) =
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source_file.map_source_line_num(location.line_number as usize);
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source_file.map_source_line_num(location.line_number as usize);
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Error::Message(format!(
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Error::Message(format!(
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@ -41,26 +41,44 @@ impl ShaderModule {
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}
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}
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})?;
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})?;
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Ok(Self {
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Ok(Self {
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source_text,
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source_file,
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naga_module,
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naga_module,
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})
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})
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}
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}
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fn emit_rust_code(&self) -> TokenStream {
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fn emit_rust_code(&self) -> TokenStream {
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let source_text = &self.source_text;
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// We include the text of all the source files into the generated code
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// with include_bytes!() so that Cargo recognizes them as
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// dependencies. It's not pretty but it works. Since the file contents
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// are just stored in unused local variables, they should be removed by
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// the optimizer and not affect the compiled code.
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let source_text = &self.source_file.full_text();
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let dependencies: Vec<_> = self
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.source_file
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.all_filenames()
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.iter()
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.map(|path| path.as_os_str().to_string_lossy())
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.collect();
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let dummy_var: Vec<_> = (0u32..)
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.map(|n| format_ident!("_{}", n))
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.take(dependencies.len())
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.collect();
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quote! {
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quote! {
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{
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#(let #dummy_var = include_bytes!(#dependencies);)*
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wgpu::ShaderModuleDescriptor {
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wgpu::ShaderModuleDescriptor {
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label: None,
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label: None,
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(#source_text)),
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(#source_text)),
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}
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}
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}
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}
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}
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.into()
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.into()
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}
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}
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}
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}
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struct WgslModuleMacroInput {
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struct WgslModuleMacroInput {
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source_dir: std::path::PathBuf,
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source_dir: std::path::PathBuf,
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filename: String,
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filename: std::path::PathBuf,
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}
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}
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enum Error {
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enum Error {
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@ -89,7 +107,7 @@ fn parse_input(token_stream: TokenStream) -> Result<WgslModuleMacroInput, Error>
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let source_dir = token.span().source_file().path().parent().unwrap().into();
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let source_dir = token.span().source_file().path().parent().unwrap().into();
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let literal: LitStr = parse(token_stream)?;
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let literal: LitStr = parse(token_stream)?;
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let filename = literal.value();
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let filename = std::path::Path::new(&literal.value()).into();
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Ok(WgslModuleMacroInput {
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Ok(WgslModuleMacroInput {
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source_dir,
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source_dir,
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filename,
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filename,
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@ -98,8 +116,7 @@ fn parse_input(token_stream: TokenStream) -> Result<WgslModuleMacroInput, Error>
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fn wgsl_module_inner(input_token_stream: TokenStream) -> Result<TokenStream, Error> {
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fn wgsl_module_inner(input_token_stream: TokenStream) -> Result<TokenStream, Error> {
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let input = parse_input(input_token_stream)?;
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let input = parse_input(input_token_stream)?;
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let full_filename = input.source_dir.join(&input.filename);
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let module = ShaderModule::try_new(&input.source_dir, &input.filename)?;
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let module = ShaderModule::try_new(full_filename)?;
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Ok(module.emit_rust_code())
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Ok(module.emit_rust_code())
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}
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}
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@ -29,10 +29,14 @@ impl SourceFile {
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pub fn map_source_line_num(&self, line_num: usize) -> (&Path, usize) {
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pub fn map_source_line_num(&self, line_num: usize) -> (&Path, usize) {
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(&self.source_map.filename, line_num)
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(&self.source_map.filename, line_num)
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}
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}
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pub fn all_filenames(&self) -> Vec<&Path> {
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vec![&self.source_map.filename]
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}
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}
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}
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pub fn read_source_file(filename: PathBuf) -> Result<SourceFile, Error> {
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pub fn read_source_file(source_dir: &Path, filename: &Path) -> Result<SourceFile, Error> {
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let source_text = fs::read_to_string(&filename).map_err(|err| {
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let source_text = fs::read_to_string(&source_dir.join(filename)).map_err(|err| {
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Error::from_message(format!(
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Error::from_message(format!(
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"Could not open \"{}\": {}",
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"Could not open \"{}\": {}",
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&filename.as_os_str().to_string_lossy(),
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&filename.as_os_str().to_string_lossy(),
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@ -42,7 +46,7 @@ pub fn read_source_file(filename: PathBuf) -> Result<SourceFile, Error> {
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Ok(SourceFile {
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Ok(SourceFile {
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source_text,
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source_text,
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source_map: SourceMap {
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source_map: SourceMap {
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filename,
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filename: filename.into(),
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offset: 0,
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offset: 0,
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total_lines: 0,
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total_lines: 0,
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insertions: vec![],
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insertions: vec![],
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