Assemble shader modules from multiple WGSL files.
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Matthew Gordon 7f7b5261d2 Trick Cargo into adding shader files as dependencies
Add the context of the shader sources with include_bytes!() so that
Cargo will recompile the rust source if the shader source changes.
2024-12-09 22:37:09 -04:00
src Trick Cargo into adding shader files as dependencies 2024-12-09 22:37:09 -04:00
.gitignore Add *~ to .gitignore 2024-12-07 12:07:33 -04:00
Cargo.toml Better error reporting, including validating WGSL file 2024-12-09 21:00:54 -04:00
LICENSE Initial commit 2024-12-06 21:31:57 +00:00
README.md Initial commit 2024-12-06 21:31:57 +00:00
rust-toolchain.toml Create proc macro for loading single WGSL file 2024-12-07 12:08:28 -04:00

README.md

wgsl-shader-assembler

Assemble shader modules from multiple WGSL files.