Better error reporting, including validating WGSL file
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parent
395e641250
commit
5226578593
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@ -9,3 +9,4 @@ proc-macro = true
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[dependencies]
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[dependencies]
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quote = "1.0"
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quote = "1.0"
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syn = "2.0.90"
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syn = "2.0.90"
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naga = { version = "23.0.0", features = ["wgsl-in"] }
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83
src/lib.rs
83
src/lib.rs
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@ -1,24 +1,68 @@
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#![feature(proc_macro_span)]
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#![feature(proc_macro_span)]
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use {
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use {
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naga::front::wgsl,
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proc_macro::TokenStream,
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proc_macro::TokenStream,
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quote::quote,
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quote::quote,
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std::{fs, path::PathBuf},
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std::fs,
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syn::{parse, LitStr},
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syn::{parse, LitStr},
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};
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};
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fn emit_create_shader_module(file_contents: &str) -> TokenStream {
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struct ShaderModule {
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quote! {
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source_file: std::path::PathBuf,
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wgpu::ShaderModuleDescriptor {
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source_text: String,
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label: None,
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naga_module: naga::Module,
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(#file_contents)),
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}
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}
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impl ShaderModule {
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fn try_new(source_file: impl Into<std::path::PathBuf>) -> Result<Self, Error> {
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let source_file = source_file.into();
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let source_text = fs::read_to_string(&source_file).map_err(|err| {
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Error::from_message(format!(
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"Could not open \"{}\": {}",
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&source_file.as_os_str().to_string_lossy(),
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err
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))
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})?;
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let naga_module = wgsl::parse_str(&source_text).map_err(|err| {
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if let Some(location) = err.location(&source_text) {
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Error::Message(format!(
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"Error in {} at line {}, column {}:\n{}",
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&source_file.as_os_str().to_string_lossy(),
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location.line_number,
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location.line_position,
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err.message()
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))
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} else {
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Error::Message(format!(
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"Error in {}:\n{}",
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&source_file.as_os_str().to_string_lossy(),
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err.message()
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))
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}
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})?;
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Ok(Self {
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source_file,
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source_text,
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naga_module,
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})
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}
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fn emit_rust_code(&self) -> TokenStream {
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let source_text = &self.source_text;
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quote! {
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wgpu::ShaderModuleDescriptor {
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label: None,
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(#source_text)),
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}
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}
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.into()
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}
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}
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.into()
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}
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}
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struct WgslModuleMacroInput {
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struct WgslModuleMacroInput {
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source_dir: PathBuf,
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source_dir: std::path::PathBuf,
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filename: String,
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filename: String,
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}
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}
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@ -58,20 +102,17 @@ fn parse_input(token_stream: TokenStream) -> Result<WgslModuleMacroInput, Error>
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fn wgsl_module_inner(input_token_stream: TokenStream) -> Result<TokenStream, Error> {
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fn wgsl_module_inner(input_token_stream: TokenStream) -> Result<TokenStream, Error> {
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let input = parse_input(input_token_stream)?;
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let input = parse_input(input_token_stream)?;
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let full_filename = input.source_dir.join(&input.filename);
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let full_filename = input.source_dir.join(&input.filename);
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let contents = fs::read_to_string(&full_filename).map_err(|err| {
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let module = ShaderModule::try_new(full_filename)?;
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Error::from_message(format!(
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Ok(module.emit_rust_code())
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"Could not open \"{}\": {}",
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&full_filename.as_os_str().to_string_lossy(),
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err.to_string()
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))
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})?;
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Ok(emit_create_shader_module(&contents))
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}
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}
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#[proc_macro]
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#[proc_macro]
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pub fn wgsl_module(input: TokenStream) -> TokenStream {
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pub fn wgsl_module(input: TokenStream) -> TokenStream {
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wgsl_module_inner(input).unwrap_or_else(|err| match err {
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wgsl_module_inner(input).unwrap_or_else(|err| {
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Error::Message(message) => quote! { compile_error!(#message) },
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match err {
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Error::SynError(syn_err) => syn_err.into_compile_error(),
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Error::Message(message) => quote! { compile_error!(#message) },
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}.into())
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Error::SynError(syn_err) => syn_err.into_compile_error(),
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}
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.into()
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})
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}
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}
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