vanrijn/src/math/mat4.rs

234 lines
7.1 KiB
Rust

use super::Vec4;
use std::ops::{Mul, MulAssign};
#[derive(PartialEq, Debug)]
pub struct Mat4 {
elements: [[f64; 4]; 4],
}
impl Mat4 {
pub fn new(
m00: f64,
m01: f64,
m02: f64,
m03: f64,
m10: f64,
m11: f64,
m12: f64,
m13: f64,
m20: f64,
m21: f64,
m22: f64,
m23: f64,
m30: f64,
m31: f64,
m32: f64,
m33: f64,
) -> Mat4 {
Mat4 {
elements: [
[m00, m01, m02, m03],
[m10, m11, m12, m13],
[m20, m21, m22, m23],
[m30, m31, m32, m33],
],
}
}
pub fn from_rows(r0: &Vec4, r1: &Vec4, r2: &Vec4, r3: &Vec4) -> Mat4 {
let mut elements = [[0.0; 4]; 4];
for (row, v) in elements.iter_mut().zip([r0, r1, r2, r3].iter()) {
for (it, val) in row.iter_mut().zip(v.coords.iter()) {
*it = *val;
}
}
Mat4 { elements }
}
pub fn get_element(&self, row: usize, column: usize) -> f64 {
self.elements[row][column]
}
pub fn get_row(&self, row: usize) -> Vec4 {
Vec4 {
coords: self.elements[row],
}
}
pub fn get_column(&self, column: usize) -> Vec4 {
let mut coords = [0.0; 4];
for (coord, row) in coords.iter_mut().zip(self.elements.iter()) {
*coord = row[column];
}
Vec4 { coords }
}
}
impl Mul<Mat4> for Mat4 {
type Output = Self;
fn mul(self, rhs: Self) -> Self {
let mut elements = [[0.0; 4]; 4];
for row in 0..4 {
for column in 0..4 {
elements[row][column] = self.get_row(row).dot(&rhs.get_column(column));
}
}
Mat4 { elements }
}
}
impl MulAssign<Mat4> for Mat4 {
fn mul_assign(&mut self, rhs: Self) {
for row in 0..4 {
let mut new_row = [0.0; 4];
for column in 0..4 {
new_row[column] = self.get_row(row).dot(&rhs.get_column(column));
}
self.elements[row] = new_row;
}
}
}
impl Mul<Vec4> for Mat4 {
type Output = Vec4;
fn mul(self, rhs: Vec4) -> Vec4 {
let mut coords = [0.0; 4];
for (coord, row) in coords.iter_mut().zip(self.elements.iter()) {
*coord = Vec4 { coords: *row }.dot(&rhs);
}
Vec4 { coords }
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn elements_are_in_expected_locations() {
let target = Mat4::new(
1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0,
);
assert!(target.get_element(0, 0) == 1.0);
assert!(target.get_element(0, 1) == 2.0);
assert!(target.get_element(0, 2) == 3.0);
assert!(target.get_element(0, 3) == 4.0);
assert!(target.get_element(1, 0) == 5.0);
assert!(target.get_element(1, 1) == 6.0);
assert!(target.get_element(1, 2) == 7.0);
assert!(target.get_element(1, 3) == 8.0);
assert!(target.get_element(2, 0) == 9.0);
assert!(target.get_element(2, 1) == 10.0);
assert!(target.get_element(2, 2) == 11.0);
assert!(target.get_element(2, 3) == 12.0);
assert!(target.get_element(3, 0) == 13.0);
assert!(target.get_element(3, 1) == 14.0);
assert!(target.get_element(3, 2) == 15.0);
assert!(target.get_element(3, 3) == 16.0);
}
#[test]
fn from_rows_places_values_in_rows() {
let target = Mat4::from_rows(
&Vec4::new(1.0, 2.0, 3.0, 4.0),
&Vec4::new(5.0, 6.0, 7.0, 8.0),
&Vec4::new(9.0, 10.0, 11.0, 12.0),
&Vec4::new(13.0, 14.0, 15.0, 16.0),
);
assert!(target.get_element(0, 0) == 1.0);
assert!(target.get_element(0, 1) == 2.0);
assert!(target.get_element(0, 2) == 3.0);
assert!(target.get_element(0, 3) == 4.0);
assert!(target.get_element(1, 0) == 5.0);
assert!(target.get_element(1, 1) == 6.0);
assert!(target.get_element(1, 2) == 7.0);
assert!(target.get_element(1, 3) == 8.0);
assert!(target.get_element(2, 0) == 9.0);
assert!(target.get_element(2, 1) == 10.0);
assert!(target.get_element(2, 2) == 11.0);
assert!(target.get_element(2, 3) == 12.0);
assert!(target.get_element(3, 0) == 13.0);
assert!(target.get_element(3, 1) == 14.0);
assert!(target.get_element(3, 2) == 15.0);
assert!(target.get_element(3, 3) == 16.0);
}
#[test]
fn get_column_returns_expected_value() {
let target = Mat4::from_rows(
&Vec4::new(1.0, 2.0, 3.0, 4.0),
&Vec4::new(5.0, 6.0, 7.0, 8.0),
&Vec4::new(9.0, 10.0, 11.0, 12.0),
&Vec4::new(13.0, 14.0, 15.0, 16.0),
);
assert!(target.get_column(0) == Vec4::new(1.0, 5.0, 9.0, 13.0));
assert!(target.get_column(1) == Vec4::new(2.0, 6.0, 10.0, 14.0));
assert!(target.get_column(2) == Vec4::new(3.0, 7.0, 11.0, 15.0));
assert!(target.get_column(3) == Vec4::new(4.0, 8.0, 12.0, 16.0));
}
#[test]
fn mul_with_mat4_returns_expected_result() {
let a = Mat4::from_rows(
&Vec4::new(1.0, 2.0, 3.0, 4.0),
&Vec4::new(5.0, 6.0, 7.0, 8.0),
&Vec4::new(9.0, 10.0, 11.0, 12.0),
&Vec4::new(13.0, 14.0, 15.0, 16.0),
);
let b = Mat4::from_rows(
&Vec4::new(17.0, 18.0, 19.0, 20.0),
&Vec4::new(21.0, 22.0, 23.0, 24.0),
&Vec4::new(25.0, 26.0, 27.0, 28.0),
&Vec4::new(29.0, 30.0, 31.0, 32.0),
);
let c = Mat4::from_rows(
&Vec4::new(250.0, 260.0, 270.0, 280.0),
&Vec4::new(618.0, 644.0, 670.0, 696.0),
&Vec4::new(986.0, 1028.0, 1070.0, 1112.0),
&Vec4::new(1354.0, 1412.0, 1470.0, 1528.0),
);
assert!(a * b == c);
}
#[test]
fn mul_assign_returns_expected_result() {
let mut a = Mat4::from_rows(
&Vec4::new(1.0, 2.0, 3.0, 4.0),
&Vec4::new(5.0, 6.0, 7.0, 8.0),
&Vec4::new(9.0, 10.0, 11.0, 12.0),
&Vec4::new(13.0, 14.0, 15.0, 16.0),
);
let b = Mat4::from_rows(
&Vec4::new(17.0, 18.0, 19.0, 20.0),
&Vec4::new(21.0, 22.0, 23.0, 24.0),
&Vec4::new(25.0, 26.0, 27.0, 28.0),
&Vec4::new(29.0, 30.0, 31.0, 32.0),
);
let c = Mat4::from_rows(
&Vec4::new(250.0, 260.0, 270.0, 280.0),
&Vec4::new(618.0, 644.0, 670.0, 696.0),
&Vec4::new(986.0, 1028.0, 1070.0, 1112.0),
&Vec4::new(1354.0, 1412.0, 1470.0, 1528.0),
);
a *= b;
assert!(a == c);
}
#[test]
fn mul_with_vec4_returns_expected_result() {
let a = Mat4::from_rows(
&Vec4::new(1.0, 2.0, 3.0, 4.0),
&Vec4::new(5.0, 6.0, 7.0, 8.0),
&Vec4::new(9.0, 10.0, 11.0, 12.0),
&Vec4::new(13.0, 14.0, 15.0, 16.0),
);
let b = Vec4::new(17.0, 18.0, 19.0, 20.0);
let c = Vec4::new(190.0, 486.0, 782.0, 1078.0);
assert!(a * b == c);
}
}