vanrijn/src
Matthew Gordon 6f1663f616 Fix issue with noise in refrections
The BSDF for Reflective material had rounding issues that would
sometimes make the reflection strength NaN.
2019-11-30 11:26:18 -05:00
..
algebra_utils.rs Add utility function to create change-of-basis matrices 2019-11-27 17:00:44 -05:00
camera.rs Add another light to test scene, to fill shadows in a little 2019-11-29 22:30:31 -05:00
colour.rs Implement Add, Mul, Copy, Clone and Debug for ColourRgbF 2019-11-23 20:50:31 -05:00
image.rs Apply tone mapping to image, not colours 2019-11-19 21:32:47 -05:00
integrators.rs Add sample funtion to Material trait, with default implementation 2019-11-29 22:27:43 -05:00
lib.rs Add Phong material 2019-11-27 17:05:51 -05:00
main.rs Add ReflectiveMaterial material type 2019-11-29 22:30:08 -05:00
materials.rs Fix issue with noise in refrections 2019-11-30 11:26:18 -05:00
raycasting.rs Add missing normalization of tangent vectors 2019-11-29 22:25:50 -05:00
sampler.rs Factor out Sampler struct and add shadow casting 2019-11-23 21:36:59 -05:00
scene.rs Refactor, adding Material trait that returns a BSDF 2019-11-23 20:53:45 -05:00