vanrijn/src/main.rs

175 lines
5.8 KiB
Rust

use rayon::prelude::*;
use sdl2::event::Event;
use sdl2::keyboard::Keycode;
use sdl2::pixels::PixelFormatEnum;
use sdl2::rect::Rect;
use sdl2::render::{Canvas, Texture};
use sdl2::Sdl;
use std::time::Duration;
use nalgebra::{Point3, Vector3};
use std::path::Path;
use std::sync::{mpsc, Arc};
use vanrijn::partial_render_scene;
use vanrijn::colour::{ColourRgbF, NamedColour};
use vanrijn::image::{ClampingToneMapper, ImageRgbU8, ToneMapper};
use vanrijn::materials::{LambertianMaterial, PhongMaterial, ReflectiveMaterial};
use vanrijn::mesh::load_obj;
use vanrijn::raycasting::{BoundingVolumeHierarchy, Plane, Primitive, Sphere};
use vanrijn::scene::Scene;
use vanrijn::util::{Tile, TileIterator};
fn update_texture(tile: &Tile, image: &ImageRgbU8, texture: &mut Texture) {
texture
.update(
Rect::new(
tile.start_column as i32,
texture.query().height as i32 - (tile.start_row as i32 + tile.height() as i32),
tile.width() as u32,
tile.height() as u32,
),
image.get_pixel_data().as_slice(),
(image.get_width() * ImageRgbU8::num_channels()) as usize,
)
.expect("Couldn't update texture.");
}
fn init_canvas(
image_width: usize,
image_height: usize,
) -> Result<(Sdl, Canvas<sdl2::video::Window>), Box<dyn std::error::Error>> {
let sdl_context = sdl2::init()?;
let video_subsystem = sdl_context.video()?;
let window = video_subsystem
.window("van Rijn", image_width as u32, image_height as u32)
.position_centered()
.build()?;
let canvas = window.into_canvas().build().unwrap();
Ok((sdl_context, canvas))
}
pub fn main() -> Result<(), Box<dyn std::error::Error>> {
let image_width = 640usize;
let image_height = 480usize;
let (sdl_context, mut canvas) = init_canvas(image_width, image_height)?;
let texture_creator = canvas.texture_creator();
let mut rendered_image_texture = texture_creator.create_texture_streaming(
PixelFormatEnum::RGB24,
image_width as u32,
image_height as u32,
)?;
let model_file_path =
Path::new(env!("CARGO_MANIFEST_DIR")).join("test_data/stanford_bunny.obj");
println!("Loading object...");
let model_object = load_obj(
&model_file_path,
Arc::new(PhongMaterial {
colour: ColourRgbF::from_named(NamedColour::Blue),
diffuse_strength: 0.05,
smoothness: 100.0,
specular_strength: 1.0,
}),
)?;
println!("Building BVH...");
let model_bvh = Box::new(BoundingVolumeHierarchy::build(&model_object));
println!("Constructing Scene...");
let scene = Scene {
camera_location: Point3::new(-2.0, 1.0, -5.0),
objects: vec![
Box::new(Plane::new(
Vector3::new(0.0, 1.0, 0.0),
-2.0,
Arc::new(LambertianMaterial {
colour: ColourRgbF::new(0.55, 0.27, 0.04),
diffuse_strength: 0.1,
}),
)) as Box<dyn Primitive<f64>>,
Box::new(Sphere::new(
Point3::new(-6.25, -0.5, 1.0),
1.0,
Arc::new(LambertianMaterial {
colour: ColourRgbF::from_named(NamedColour::Green),
diffuse_strength: 0.1,
}),
)),
Box::new(Sphere::new(
Point3::new(-4.25, -0.5, 2.0),
1.0,
Arc::new(ReflectiveMaterial {
colour: ColourRgbF::from_named(NamedColour::Blue),
diffuse_strength: 0.01,
reflection_strength: 0.99,
}),
)),
Box::new(Sphere::new(
Point3::new(-5.0, 1.5, 1.0),
1.0,
Arc::new(PhongMaterial {
colour: ColourRgbF::from_named(NamedColour::Red),
diffuse_strength: 0.05,
smoothness: 100.0,
specular_strength: 1.0,
}),
)),
model_bvh,
],
};
println!("Done.");
let mut event_pump = sdl_context.event_pump()?;
let (tile_tx, tile_rx) = mpsc::channel();
let mut tile_rx = Some(tile_rx);
let worker_boss = std::thread::spawn(move || {
TileIterator::new(image_width as usize, image_height as usize, 32)
.map(move |tile| (tile, tile_tx.clone()))
.par_bridge()
.try_for_each(|(tile, tx)| {
let rendered_tile = partial_render_scene(&scene, tile, image_height, image_width);
// There's nothing we can do if this fails, and we're already
// at the end of the function anyway, so just ignore result.
tx.send((tile, rendered_tile)).ok()
});
});
'running: loop {
if let Some(ref tile_rx) = tile_rx {
for (tile, tile_image) in tile_rx.try_iter() {
let mut tile_image_rgbu8 = ImageRgbU8::new(tile.width(), tile.height());
ClampingToneMapper {}.apply_tone_mapping(&tile_image, &mut tile_image_rgbu8);
update_texture(&tile, &tile_image_rgbu8, &mut rendered_image_texture);
canvas.copy(&rendered_image_texture, None, None).unwrap();
canvas.present();
}
}
for event in event_pump.poll_iter() {
match event {
Event::Quit { .. }
| Event::KeyDown {
keycode: Some(Keycode::Escape),
..
} => break 'running,
_ => {}
}
}
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
}
drop(tile_rx.take());
worker_boss.join().expect("Couldn't join worker threads.");
Ok(())
}