175 lines
5.8 KiB
Rust
175 lines
5.8 KiB
Rust
use rayon::prelude::*;
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use sdl2::event::Event;
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use sdl2::keyboard::Keycode;
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use sdl2::pixels::PixelFormatEnum;
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use sdl2::rect::Rect;
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use sdl2::render::{Canvas, Texture};
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use sdl2::Sdl;
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use std::time::Duration;
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use nalgebra::{Point3, Vector3};
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use std::path::Path;
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use std::sync::{mpsc, Arc};
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use vanrijn::partial_render_scene;
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use vanrijn::colour::{ColourRgbF, NamedColour};
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use vanrijn::image::{ClampingToneMapper, ImageRgbU8, ToneMapper};
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use vanrijn::materials::{LambertianMaterial, PhongMaterial, ReflectiveMaterial};
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use vanrijn::mesh::load_obj;
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use vanrijn::raycasting::{BoundingVolumeHierarchy, Plane, Primitive, Sphere};
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use vanrijn::scene::Scene;
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use vanrijn::util::{Tile, TileIterator};
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fn update_texture(tile: &Tile, image: &ImageRgbU8, texture: &mut Texture) {
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texture
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.update(
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Rect::new(
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tile.start_column as i32,
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texture.query().height as i32 - (tile.start_row as i32 + tile.height() as i32),
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tile.width() as u32,
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tile.height() as u32,
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),
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image.get_pixel_data().as_slice(),
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(image.get_width() * ImageRgbU8::num_channels()) as usize,
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)
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.expect("Couldn't update texture.");
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}
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fn init_canvas(
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image_width: usize,
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image_height: usize,
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) -> Result<(Sdl, Canvas<sdl2::video::Window>), Box<dyn std::error::Error>> {
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let sdl_context = sdl2::init()?;
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let video_subsystem = sdl_context.video()?;
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let window = video_subsystem
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.window("van Rijn", image_width as u32, image_height as u32)
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.position_centered()
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.build()?;
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let canvas = window.into_canvas().build().unwrap();
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Ok((sdl_context, canvas))
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}
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pub fn main() -> Result<(), Box<dyn std::error::Error>> {
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let image_width = 640usize;
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let image_height = 480usize;
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let (sdl_context, mut canvas) = init_canvas(image_width, image_height)?;
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let texture_creator = canvas.texture_creator();
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let mut rendered_image_texture = texture_creator.create_texture_streaming(
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PixelFormatEnum::RGB24,
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image_width as u32,
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image_height as u32,
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)?;
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let model_file_path =
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Path::new(env!("CARGO_MANIFEST_DIR")).join("test_data/stanford_bunny.obj");
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println!("Loading object...");
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let model_object = load_obj(
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&model_file_path,
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Arc::new(PhongMaterial {
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colour: ColourRgbF::from_named(NamedColour::Blue),
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diffuse_strength: 0.05,
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smoothness: 100.0,
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specular_strength: 1.0,
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}),
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)?;
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println!("Building BVH...");
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let model_bvh = Box::new(BoundingVolumeHierarchy::build(&model_object));
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println!("Constructing Scene...");
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let scene = Scene {
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camera_location: Point3::new(-2.0, 1.0, -5.0),
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objects: vec![
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Box::new(Plane::new(
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Vector3::new(0.0, 1.0, 0.0),
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-2.0,
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Arc::new(LambertianMaterial {
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colour: ColourRgbF::new(0.55, 0.27, 0.04),
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diffuse_strength: 0.1,
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}),
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)) as Box<dyn Primitive<f64>>,
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Box::new(Sphere::new(
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Point3::new(-6.25, -0.5, 1.0),
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1.0,
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Arc::new(LambertianMaterial {
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colour: ColourRgbF::from_named(NamedColour::Green),
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diffuse_strength: 0.1,
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}),
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)),
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Box::new(Sphere::new(
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Point3::new(-4.25, -0.5, 2.0),
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1.0,
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Arc::new(ReflectiveMaterial {
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colour: ColourRgbF::from_named(NamedColour::Blue),
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diffuse_strength: 0.01,
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reflection_strength: 0.99,
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}),
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)),
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Box::new(Sphere::new(
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Point3::new(-5.0, 1.5, 1.0),
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1.0,
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Arc::new(PhongMaterial {
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colour: ColourRgbF::from_named(NamedColour::Red),
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diffuse_strength: 0.05,
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smoothness: 100.0,
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specular_strength: 1.0,
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}),
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)),
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model_bvh,
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],
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};
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println!("Done.");
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let mut event_pump = sdl_context.event_pump()?;
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let (tile_tx, tile_rx) = mpsc::channel();
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let mut tile_rx = Some(tile_rx);
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let worker_boss = std::thread::spawn(move || {
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TileIterator::new(image_width as usize, image_height as usize, 32)
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.map(move |tile| (tile, tile_tx.clone()))
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.par_bridge()
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.try_for_each(|(tile, tx)| {
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let rendered_tile = partial_render_scene(&scene, tile, image_height, image_width);
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// There's nothing we can do if this fails, and we're already
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// at the end of the function anyway, so just ignore result.
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tx.send((tile, rendered_tile)).ok()
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});
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});
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'running: loop {
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if let Some(ref tile_rx) = tile_rx {
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for (tile, tile_image) in tile_rx.try_iter() {
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let mut tile_image_rgbu8 = ImageRgbU8::new(tile.width(), tile.height());
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ClampingToneMapper {}.apply_tone_mapping(&tile_image, &mut tile_image_rgbu8);
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update_texture(&tile, &tile_image_rgbu8, &mut rendered_image_texture);
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canvas.copy(&rendered_image_texture, None, None).unwrap();
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canvas.present();
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}
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}
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for event in event_pump.poll_iter() {
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match event {
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Event::Quit { .. }
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| Event::KeyDown {
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keycode: Some(Keycode::Escape),
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..
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} => break 'running,
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_ => {}
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}
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}
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::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
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}
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drop(tile_rx.take());
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worker_boss.join().expect("Couldn't join worker threads.");
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Ok(())
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}
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