use std::convert::TryInto; use nalgebra::{clamp, convert, RealField, Vector3}; use super::colour::{ColourRgbF, ColourRgbU8}; pub struct ImageRgbU8 { pixel_data: Vec, width: u32, height: u32, } impl ImageRgbU8 { pub fn new(width: u32, height: u32) -> ImageRgbU8 { ImageRgbU8 { width: width, height: height, pixel_data: vec![0; (width * height * 3) as usize], } } pub fn clear(&mut self) -> &mut ImageRgbU8 { for byte in self.pixel_data.iter_mut() { *byte = 0u8; } self } pub fn get_colour(&self, row: u32, column: u32) -> ColourRgbU8 { assert!(row < self.height && column < self.width); let index = self.calculate_index(row, column); ColourRgbU8 { values: self.pixel_data[index..index + 3] .try_into() .expect("Wrong length."), } } pub fn set_colour(&mut self, row: u32, column: u32, colour: ColourRgbU8) { assert!(row < self.height && column < self.width); let index = self.calculate_index(row, column); self.pixel_data[index..index + 3].copy_from_slice(&colour.values[..]); } pub fn get_pixel_data(&self) -> &Vec { &self.pixel_data } pub fn get_width(&self) -> u32 { self.width } pub fn get_height(&self) -> u32 { self.height } pub fn num_channels() -> u32 { 3 } fn calculate_index(&self, row: u32, column: u32) -> usize { assert!(row < self.height && column < self.width); (((self.height - (row + 1)) * self.width + column) * Self::num_channels()) as usize } } pub struct ImageRgbF { pixel_data: Vec, width: u32, height: u32, } impl ImageRgbF { pub fn new(width: u32, height: u32) -> ImageRgbF { ImageRgbF { width: width, height: height, pixel_data: vec![convert(0.0); (width * height * 3) as usize], } } pub fn clear(&mut self) -> &mut ImageRgbF { for elem in self.pixel_data.iter_mut() { *elem = T::zero(); } self } pub fn get_colour(&self, row: u32, column: u32) -> ColourRgbF { assert!(row < self.height && column < self.width); let index = self.calculate_index(row, column); ColourRgbF::from_vector3(&Vector3::from_row_slice(&self.pixel_data[index..index + 3])) } pub fn set_colour(&mut self, row: u32, column: u32, colour: ColourRgbF) { assert!(row < self.height && column < self.width); let index = self.calculate_index(row, column); self.pixel_data[index..index + 3].copy_from_slice(&colour.as_vector3().as_slice()); } pub fn get_pixel_data(&self) -> &Vec { &self.pixel_data } pub fn get_width(&self) -> u32 { self.width } pub fn get_height(&self) -> u32 { self.height } pub fn num_channels() -> u32 { 3 } fn calculate_index(&self, row: u32, column: u32) -> usize { assert!(row < self.height && column < self.width); (((self.height - (row + 1)) * self.width + column) * Self::num_channels()) as usize } } pub trait NormalizedAsByte { fn normalized_to_byte(self) -> u8; fn byte_to_normalized(byte: u8) -> Self; } impl NormalizedAsByte for f32 { fn normalized_to_byte(self) -> u8 { (self * (std::u8::MAX as f32)) as u8 } fn byte_to_normalized(byte: u8) -> f32 { (byte as f32) / (std::u8::MAX as f32) } } impl NormalizedAsByte for f64 { fn normalized_to_byte(self) -> u8 { (self * (std::u8::MAX as f64)) as u8 } fn byte_to_normalized(byte: u8) -> f64 { (byte as f64) / (std::u8::MAX as f64) } } pub trait ToneMapper { fn apply_tone_mapping(&self, image_in: &ImageRgbF, image_out: &mut ImageRgbU8); } pub struct ClampingToneMapper {} impl ClampingToneMapper { pub fn new() -> ClampingToneMapper { ClampingToneMapper {} } fn clamp(v: &T) -> u8 { clamp(v, &T::zero(), &T::one()).normalized_to_byte() } } impl ToneMapper for ClampingToneMapper { fn apply_tone_mapping(&self, image_in: &ImageRgbF, image_out: &mut ImageRgbU8) { assert!(image_in.get_width() == image_out.get_width()); assert!(image_in.get_height() == image_out.get_height()); for column in 0..image_in.get_width() { for row in 0..image_in.get_height() { let colour = image_in.get_colour(row, column); image_out.set_colour( row, column, ColourRgbU8 { values: [ Self::clamp(&colour.red()), Self::clamp(&colour.green()), Self::clamp(&colour.blue()), ], }, ); } } } } #[cfg(test)] mod tests { use super::*; mod normalized_as_byte { use super::*; #[test] fn normalized_to_byte_converts_1_to_255_for_f32() { assert!((1.0f32).normalized_to_byte() == 0xff); } #[test] fn byte_to_normalized_converts_255_to_1_for_f32() { assert!(f32::byte_to_normalized(0xff) == 1.0); } #[test] fn normalized_to_byte_converts_1_to_255_for_f64() { assert!((1.0f64).normalized_to_byte() == 255); } #[test] fn byte_to_normalized_converts_255_to_1_for_f64() { assert!(f64::byte_to_normalized(0xff) == 1.0); } #[test] fn normalized_to_byte_converts_0_to_0_for_f32() { assert!((0.0f32).normalized_to_byte() == 0); } #[test] fn byte_to_normalized_converts_0_to_0_for_f32() { assert!(f32::byte_to_normalized(0) == 0.0); } #[test] fn normalized_to_byte_converts_0_to_0_for_f64() { assert!((0.0f64).normalized_to_byte() == 0); } #[test] fn byte_to_normalized_converts_0_to_0_for_f64() { assert!(f64::byte_to_normalized(0) == 0.0); } #[test] fn normalized_to_byte_converts_half_to_127_for_f32() { assert!((0.5f32).normalized_to_byte() == 0x7f); } #[test] fn byte_to_normalized_converts_127_to_half_for_f32() { assert!((f32::byte_to_normalized(0x7f) - 0.5).abs() < 1.0 / 256.0); } #[test] fn normalized_to_byte_converts_half_to_127_for_f64() { assert!((0.5f64).normalized_to_byte() == 0x7f); } #[test] fn byte_to_normalized_converts_127_to_half_for_f64() { assert!((f64::byte_to_normalized(0x7f) - 0.5).abs() < 1.0 / 256.0); } } mod clamping_tone_mapper { use super::*; #[test] fn black_colourrgb_becomes_black_colourrgb24() { let target = ClampingToneMapper {}; let mut image_in = ImageRgbF::new(1, 1); let mut image_out = ImageRgbU8::new(1, 1); image_in.set_colour(0, 0, ColourRgbF::new(0.0, 0.0, 0.0)); target.apply_tone_mapping(&image_in, &mut image_out); assert!(image_out.get_colour(0, 0).values == [0, 0, 0]); } #[test] fn white_colourrgb_becomes_white_colourrgb24() { let target = ClampingToneMapper {}; let mut image_in = ImageRgbF::new(1, 1); let mut image_out = ImageRgbU8::new(1, 1); image_in.set_colour(0, 0, ColourRgbF::new(1.0, 1.0, 1.0)); target.apply_tone_mapping(&image_in, &mut image_out); assert!(image_out.get_colour(0, 0).values == [0xff, 0xff, 0xff]); } #[test] fn supersaturated_white_colourrgb_becomes_white_colourrgb24() { let target = ClampingToneMapper {}; let mut image_in = ImageRgbF::new(1, 1); let mut image_out = ImageRgbU8::new(1, 1); image_in.set_colour(0, 0, ColourRgbF::new(2.0, 2.0, 2.0)); target.apply_tone_mapping(&image_in, &mut image_out); assert!(image_out.get_colour(0, 0).values == [0xff, 0xff, 0xff]); } #[test] fn supersaturated_green_colourrgb_becomes_green_colourrgb24() { let target = ClampingToneMapper {}; let mut image_in = ImageRgbF::new(1, 1); let mut image_out = ImageRgbU8::new(1, 1); image_in.set_colour(0, 0, ColourRgbF::new(0.0, 2.0, 0.0)); target.apply_tone_mapping(&image_in, &mut image_out); assert!(image_out.get_colour(0, 0).values == [0x0, 0xff, 0x0]); } #[test] fn dark_red_colourrgb_becomes_dark_red_colourrgb24() { let target = ClampingToneMapper {}; let mut image_in = ImageRgbF::new(1, 1); let mut image_out = ImageRgbU8::new(1, 1); image_in.set_colour(0, 0, ColourRgbF::new(0.5, 0.0, 0.0)); target.apply_tone_mapping(&image_in, &mut image_out); assert!(image_out.get_colour(0, 0).values == [0x7f, 0x0, 0x0]); } } }