Start adding vector types
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use std::ops::Add;
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#[derive(Clone, Copy)]
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struct Vector2D<T>(T,T);
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impl<T: Add> Add for Vector2D<T> {
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type Output = Vector2D<T::Output>;
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fn add(self, other: Vector2D<T>) -> Vector2D<T::Output> {
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Vector2D(
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self.0 + other.0,
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self.1 + other.1,
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_add_zeroes_yields_zeroes() {
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let a = Vector2D(0.0, 0.0);
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let b = Vector2D(0.0, 0.0);
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let c = a + b;
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assert!(c.0 == 0.0);
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assert!(c.0 == 0.0);
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}
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#[test]
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fn test_addition_identity() {
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let id = Vector2D(0.0, 0.0 );
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let a = Vector2D(1.0, 2.0 );
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{
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let c = a + id;
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assert!(c.0 == a.0);
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assert!(c.1 == a.1);
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}
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{
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let d = id + a;
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assert!(d.0 == a.0);
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assert!(d.1 == a.1);
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}
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}
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}
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