Make BHV contain a BinaryTree instead of being one
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4933993187
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c322981486
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@ -11,6 +11,8 @@ use nalgebra::{convert, Point3};
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use std::mem::swap;
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type Tree<T> = BinaryTree<BoundingBox<T>, Box<dyn Primitive<T>>>;
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/// Stores a set of [Primitives](Primitive) and accelerates raycasting
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///
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/// Organizes the primitives into a binary tree based on their bounds, allowing the
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@ -19,7 +21,9 @@ use std::mem::swap;
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/// Each node knows the overall bounds of all it's children, which means that a ray that
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/// doesn't intersect the [BoundingBox](BoundingBox) of the node doesn't intersect any of
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/// the primitives stored in it's children.
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pub type BoundingVolumeHierarchy<T: Real> = BinaryTree<BoundingBox<T>, Box<dyn Primitive<T>>>;
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pub struct BoundingVolumeHierarchy<T: Real> {
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tree: Tree<T>,
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}
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fn centre<T: Real>(bounds: &BoundingBox<T>) -> Point3<T> {
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let two = convert(2.0);
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@ -37,15 +41,16 @@ impl<T: Real> BoundingVolumeHierarchy<T> {
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where
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I: IntoIterator<Item = Box<dyn Primitive<T>>>,
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{
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Self::from_node_vec(
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let tree = Self::from_node_vec(
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primitives
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.into_iter()
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.map(|primitive| PrimitiveInfo(primitive.bounding_box(), Some(primitive)))
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.collect(),
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)
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);
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Self { tree }
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}
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fn from_node_vec(nodes: Vec<PrimitiveInfo<T>>) -> Self {
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fn from_node_vec(nodes: Vec<PrimitiveInfo<T>>) -> Tree<T> {
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let overall_bounds = nodes
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.iter()
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.fold(BoundingBox::empty(), |a, PrimitiveInfo(b, _)| a.union(b));
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@ -58,37 +63,37 @@ impl<T: Real> BoundingVolumeHierarchy<T> {
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Self::from_sorted_nodes(nodes.as_mut_slice())
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}
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fn from_sorted_nodes(nodes: &mut [PrimitiveInfo<T>]) -> Self {
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fn from_sorted_nodes(nodes: &mut [PrimitiveInfo<T>]) -> Tree<T> {
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if nodes.len() >= 2 {
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let midpoint = nodes.len() / 2;
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let left = Box::new(Self::from_sorted_nodes(&mut nodes[..midpoint]));
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let right = Box::new(Self::from_sorted_nodes(&mut nodes[midpoint..]));
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let bounds = left.get_bounds().union(&right.get_bounds());
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BoundingVolumeHierarchy::Branch {
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let bounds = Self::get_bounds(&left).union(&Self::get_bounds(&right));
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Tree::Branch {
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value: bounds,
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left,
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right,
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}
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} else if nodes.len() == 1 {
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let PrimitiveInfo(bounds, ref mut primitive_src) = nodes[0];
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let PrimitiveInfo(_, ref mut primitive_src) = nodes[0];
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let mut primitive = None;
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swap(primitive_src, &mut primitive);
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let primitive = primitive.unwrap();
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BoundingVolumeHierarchy::Leaf { value: primitive }
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Tree::Leaf { value: primitive }
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} else {
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BoundingVolumeHierarchy::None
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Tree::None
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}
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}
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pub fn get_bounds(&self) -> BoundingBox<T> {
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match self {
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BoundingVolumeHierarchy::Branch {
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pub fn get_bounds(tree: &Tree<T>) -> BoundingBox<T> {
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match tree {
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Tree::Branch {
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value,
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left: _,
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right: _,
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} => *value,
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BoundingVolumeHierarchy::Leaf { value } => value.bounding_box(),
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BoundingVolumeHierarchy::None => BoundingBox::empty(),
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Tree::Leaf { value } => value.bounding_box(),
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Tree::None => BoundingBox::empty(),
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}
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}
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}
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@ -111,10 +116,10 @@ fn closest_intersection<T: Real>(
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}
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}
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impl<T: Real> Intersect<T> for BoundingVolumeHierarchy<T> {
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impl<T: Real> Intersect<T> for Tree<T> {
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fn intersect<'a>(&'a self, ray: &Ray<T>) -> Option<IntersectionInfo<T>> {
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match self {
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Self::Branch {
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Tree::Branch {
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value: bounds,
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left,
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right,
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@ -125,15 +130,21 @@ impl<T: Real> Intersect<T> for BoundingVolumeHierarchy<T> {
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None
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}
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}
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Self::Leaf { value: primitive } => primitive.intersect(ray),
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Self::None => None,
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Tree::Leaf { value: primitive } => primitive.intersect(ray),
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Tree::None => None,
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}
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}
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}
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impl<T: Real> Intersect<T> for BoundingVolumeHierarchy<T> {
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fn intersect<'a>(&'a self, ray: &Ray<T>) -> Option<IntersectionInfo<T>> {
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self.tree.intersect(ray)
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}
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}
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impl<T: Real> HasBoundingBox<T> for BoundingVolumeHierarchy<T> {
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fn bounding_box(&self) -> BoundingBox<T> {
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self.get_bounds()
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Self::get_bounds(&self.tree)
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}
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}
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@ -174,6 +185,6 @@ mod test {
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fn contains_expected_number_of_primitives(spheres: Vec<Sphere<f32>>) -> bool {
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let target = BoundingVolumeHierarchy::build(sphere_vec_to_primitive_box_vec(&spheres));
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target.count_leaves() == spheres.len()
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target.tree.count_leaves() == spheres.len()
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}
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}
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