Add axis_aligned_bounding_box::BoundingBox::union()
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@ -74,6 +74,16 @@ impl<T: RealField> BoundingBox<T> {
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.zip(p.iter())
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.all(|(interval, &value)| interval.contains_value(value))
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}
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pub fn union(&self, other: &BoundingBox<T>) -> BoundingBox<T> {
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BoundingBox {
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bounds: [
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self.bounds[0].union(other.bounds[0]),
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self.bounds[1].union(other.bounds[1]),
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self.bounds[2].union(other.bounds[2]),
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],
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}
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}
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}
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impl<T: RealField> IntersectP<T> for BoundingBox<T> {
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@ -383,5 +393,36 @@ mod tests {
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let z_ray = Ray::new(Point3::new(0.0, 0.0, 0.0), Vector3::new(0.0, 0.0, 1.0));
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assert!(!target.intersect(&z_ray));
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}
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#[quickcheck]
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fn union_with_self_yields_self(a: Point3<f64>, b: Point3<f64>) -> bool {
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let target = BoundingBox::from_corners(a, b);
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let result = target.union(&target);
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target
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.bounds
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.iter()
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.zip(result.bounds.iter())
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.all(|(a, b)| a.min == b.min && a.max == b.max)
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}
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#[quickcheck]
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fn union_yields_full_ranges(
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a: Point3<f64>,
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b: Point3<f64>,
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c: Point3<f64>,
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d: Point3<f64>,
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) -> bool {
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let target1 = BoundingBox::from_corners(a, b);
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let target2 = BoundingBox::from_corners(c, d);
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let result = target1.union(&target2);
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izip!(
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result.bounds.iter(),
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target1.bounds.iter(),
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target2.bounds.iter()
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)
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.all(|(r, t1, t2)| {
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r.min <= t1.min && r.min <= t2.min && r.max >= t1.max && r.max >= t2.max
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})
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}
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}
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}
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