Implement Mul for Vector3D * scalar

This commit is contained in:
Matthew Gordon 2019-10-24 20:56:52 -04:00
parent 14bae21b80
commit 423be7700d
1 changed files with 76 additions and 0 deletions

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@ -56,6 +56,14 @@ impl<T: Sub> Sub for Vector3D<T> {
}
}
impl<T: Mul + Copy> Mul<T> for Vector3D<T> {
type Output = Vector3D<T::Output>;
fn mul(self, other: T) -> Vector3D<T::Output> {
Vector3D(self.0 * other, self.1 * other, self.2 * other)
}
}
#[cfg(test)]
mod tests {
use super::*;
@ -588,4 +596,72 @@ mod tests {
assert!(r.2 == d.2 - c.2);
}
}
#[test]
fn test_vector3_multiply_zeroes_yields_zeroes() {
let a = Vector3D(0.0, 0.0, 0.0);
let b = 0.0;
let c = a * b;
assert!(c.0 == 0.0);
assert!(c.1 == 0.0);
assert!(c.2 == 0.0);
}
#[test]
fn test_vector3_multiplication_by_zero_yields_zeroes() {
let a = Vector3D(1.0, 2.0, 3.0);
let b = 0.0;
let c = a * b;
assert!(c.0 == 0.0);
assert!(c.1 == 0.0);
assert!(c.2 == 0.0);
}
#[test]
fn test_vector3_multiplication_identity() {
let a = Vector3D(1.0, 2.0, 3.0);
let b = 1.0;
let c = a * b;
assert!(c == a);
}
#[test]
fn test_vector3_multiplication_by_positive_float() {
let a = Vector3D(1.0, 2.0, 3.0);
let b = 2.0;
let c = a * b;
assert!(c.0 == a.0 * 2.0);
assert!(c.1 == a.1 * 2.0);
assert!(c.2 == a.2 * 2.0);
}
#[test]
fn test_vector3_multiplication_by_negative_float() {
let a = Vector3D(1.0, 2.0, 3.0);
let b = -2.0;
let c = a * b;
assert!(c.0 == a.0 * -2.0);
assert!(c.1 == a.1 * -2.0);
assert!(c.2 == a.2 * -2.0);
}
#[test]
fn test_vector3_multiplication_by_positive_int() {
let a = Vector3D(1, 2, 3);
let b = 2;
let c = a * b;
assert!(c.0 == a.0 * 2);
assert!(c.1 == a.1 * 2);
assert!(c.2 == a.2 * 2);
}
#[test]
fn test_vector3_multiplication_by_negative_int() {
let a = Vector3D(1, 2, 3);
let b = -2;
let c = a * b;
assert!(c.0 == a.0 * -2);
assert!(c.1 == a.1 * -2);
assert!(c.2 == a.2 * -2);
}
}