204 lines
6.5 KiB
Rust
204 lines
6.5 KiB
Rust
use std::rc::Rc;
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use crate::mvu::{Event, MvuApp, Size2i};
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use {
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log::info,
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std::{borrow::Cow, path::PathBuf},
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wgpu::{Device, Instance, Queue, RenderPipeline, Surface, SurfaceConfiguration},
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};
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mod dem_renderer;
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mod raster;
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use dem_renderer::DemRenderer;
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#[derive(Clone)]
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pub struct Model {
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dem: Option<Rc<raster::Dem>>,
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}
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impl Model {
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pub fn new() -> Model {
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Model { dem: None }
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}
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}
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struct Context {
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config: SurfaceConfiguration,
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surface: Surface<'static>,
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device: Device,
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render_pipeline: RenderPipeline,
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queue: Queue,
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scene_data: Option<DemRenderer>,
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}
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#[derive(Default)]
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pub struct App {
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context: Option<Context>,
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}
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impl App {
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pub fn new() -> Self {
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Self::default()
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}
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}
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impl MvuApp<Model> for App {
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async fn init(&mut self, instance: &Instance, surface: Surface<'static>, size: Size2i) {
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let adapter = instance
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.request_adapter(&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::default(),
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force_fallback_adapter: false,
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compatible_surface: Some(&surface),
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})
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.await
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.expect("Failed to find an appropriate adapter");
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let (device, queue) = adapter
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.request_device(
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&wgpu::DeviceDescriptor {
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label: None,
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required_features: wgpu::Features::empty(),
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required_limits: wgpu::Limits::downlevel_webgl2_defaults()
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.using_resolution(adapter.limits()),
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memory_hints: wgpu::MemoryHints::MemoryUsage,
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},
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None,
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)
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.await
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.expect("Failed to create device");
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let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
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label: None,
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source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
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});
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let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: None,
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bind_group_layouts: &[],
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push_constant_ranges: &[],
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});
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let swapchain_capabilities = surface.get_capabilities(&adapter);
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let swapchain_format = swapchain_capabilities.formats[0];
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let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: None,
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layout: Some(&pipeline_layout),
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vertex: wgpu::VertexState {
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module: &shader,
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entry_point: Some("vs_main"),
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buffers: &[],
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compilation_options: Default::default(),
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},
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fragment: Some(wgpu::FragmentState {
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module: &shader,
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entry_point: Some("fs_main"),
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compilation_options: Default::default(),
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targets: &[Some(swapchain_format.into())],
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}),
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primitive: wgpu::PrimitiveState::default(),
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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multiview: None,
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cache: None,
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});
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let mut config = surface
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.get_default_config(&adapter, size.width, size.height)
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.unwrap();
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config.present_mode = wgpu::PresentMode::AutoVsync;
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config.view_formats.push(config.format);
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surface.configure(&device, &config);
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self.context = Some(Context {
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config,
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surface,
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device,
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render_pipeline,
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queue,
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scene_data: None,
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});
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info!("Initialized {}x{}.", size.width, size.height);
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}
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async fn resize(&mut self, new_size: Size2i) {
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if let Some(Context {
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config,
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surface,
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device,
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..
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}) = &mut self.context
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{
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config.width = new_size.width.max(1);
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config.height = new_size.height.max(1);
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surface.configure(device, config);
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info!("Resized_to {}x{}.", new_size.width, new_size.height);
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}
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}
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async fn update(&self, model: Rc<Model>, event: Event) -> Rc<Model> {
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match event {
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Event::MouseButtonPressed => model,
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Event::OpenTestFile(file_path) => open_test_file(file_path, model.clone()),
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}
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}
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async fn view(&mut self, model: Rc<Model>) -> Result<(), Box<dyn std::error::Error>> {
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if let Some(context) = &mut self.context {
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if context.scene_data.is_none() {
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if let Some(dem) = &model.dem {
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context.scene_data = Some(DemRenderer::new(
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dem.clone(),
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&context.device,
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&context.config,
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))
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}
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}
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let frame = context
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.surface
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.get_current_texture()
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.expect("Failed to acquire next swap chain texture");
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let view = frame
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.texture
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.create_view(&wgpu::TextureViewDescriptor::default());
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if let Some(scene_data) = &mut context.scene_data {
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scene_data.render(&view, &context.device, &context.queue);
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} else {
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let mut encoder = context
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.device
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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{
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let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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label: None,
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color_attachments: &[Some(wgpu::RenderPassColorAttachment {
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view: &view,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear(wgpu::Color::GREEN),
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store: wgpu::StoreOp::Store,
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},
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})],
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depth_stencil_attachment: None,
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timestamp_writes: None,
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occlusion_query_set: None,
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});
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rpass.set_pipeline(&context.render_pipeline);
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rpass.draw(0..3, 0..1);
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}
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context.queue.submit(Some(encoder.finish()));
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}
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frame.present();
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}
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Ok(())
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}
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}
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fn open_test_file(file_path: PathBuf, model: Rc<Model>) -> Rc<Model> {
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let dem = Some(Rc::new(raster::Dem::load_from_image(&file_path)));
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Rc::new(Model { dem })
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}
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