Matthew Gordon
513c7b575e
Update dependencies
2025-05-10 09:50:13 -03:00
Matthew Gordon
4e08d2b8fd
Break up shader into multiple files
2024-12-23 11:39:56 -04:00
Matthew Gordon
8906f6e47a
Build BVH Quadtree for DEM
2024-11-16 15:03:16 -04:00
Matthew Gordon
b870e03812
Draw unlit cube when DEM is loaded
...
Reconfigure the pipeline to draw an unlit (solid colour silhouette) cube
when a DEM is loaded. The fragment shader of this cube will be what
raytraces the DEM.
2024-11-14 12:51:24 -04:00
Matthew Gordon
71b05c31a2
Load f32 tiff into DEM, started BVH, other changes
2024-11-13 17:14:44 -04:00
Matthew Gordon
5dfdd3e927
Stub in basic wgpu framework; just draw triangle right now
...
Start again using WGPU with both native and WebAssembly. Just draws a
triangle right now.
2024-07-12 17:27:27 -03:00
Matthew Gordon
0880f3e761
Add simple gridding of LAS files
2024-01-20 16:27:45 -04:00
Matthew Gordon
45121558f9
Upgrade a bunch of packages
2024-01-18 19:54:24 -04:00
Matthew Gordon
7b50b884f4
Remove Vukan
2024-01-18 19:37:40 -04:00
Matthew Gordon
8ef0c4ce59
WIP Initializing Vulkan
2022-02-26 16:56:01 -05:00
Matthew Gordon
c54de32d30
Give a geographic location, download and read LIDAR from GeoNB
2022-02-26 15:09:13 -05:00